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Part One - Creating and Tracking Smoke in Adobe After Effects CS6

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Description

In the first part of this tutorial you will learn how to generate smoke-alike particles using Adobe After Effects CS6. Adobe Certified Instructor Stefano Virgilli will show you how to apply Particle Playground, configure Gravity and apply a simple expression to Particle Direction. Then, the particles are colored in grey and blurred using Fast Blur. In the next part of the tutorial you will learn how to link the Position of a moving objet to the Position of the particle emitter, so that the smoke would look like emitted by the flying object. Last you will learn how to apply a Wiggle Expression to Scale to scale Width and Height proportionally as follow:
var myWiggle = wiggle(.5,30);
[myWiggle,myWiggle]

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